Victoria II: Heart of Darkness

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Victoria II: Heart of Darkness
Developer Paradox Development Studio
Publisher Paradox Interactive
Engine Clausewitz Engine
Released 16 April 2013
Genre Real-time grand strategy
Modes Single-player, Multiplayer
Platforms Microsoft Windows

Victoria II: Heart of Darkness is the second expansion pack for the game Victoria II. It was announced by Paradox Interactive on 31 January 2013[1] with the aim of improving the colonial race simulation which had been underlined by many users as one of the weak point of the game. It was released on 16 April 2013, only available for purchase by download on Steam.[2] It requires both Victoria II and the Victoria II: A House Divided expansion pack in order to be installed. Virtual Programming has released a mac OS X version.

Major features

  • Brand new colonization system
  • New naval combat system
  • Significant changes to land combat
  • Introduction of international crises
  • Introduction of newspapers which provide information about events around the world
  • Tweaks to industrial production

Dev diaries

Main article: Developer diaries

All developer diaries about the Heart of Darkness expansion.

No. Title and Link Description Date
6 Industry Improvements Changes made to Industry and a few misc changes. 2013-03-28
5 Colonies in the Heart of Darkness A disscusion on Colonisation. 2013-03-21
4 Wars and The Military Changes made to wars and the military in general. 2013-03-14
3 The naval system Changes made to the Naval system. 2013-03-07
2 The Crisis System A look at the Crisis system and some of the AI improvements. 2013-02-28
1 Newspapers! A look at the Newspaper system. 2013-02-21


Reviewer, Publication Date Score Comment
Fraser Brown,
May 10, 2013 8.5/10 Put in the work, however, and Heart of Darkness will reward you for the effort. It's still huge and uncompromising, but there's no better way to experience Victoria II. The improved combat and naval mechanics were oft-requested, and Paradox followed through, while the new features make the studio's vision of Victorian war, politics, and economics all the more believable and grand.
Andrei Dumitrescu,
Softpedia News
April 19, 2013 8.5/10 Paradox Interactive seems to have established a pattern with its main grand-strategy titles: launch a new engine, update all the core titles to it, then slowly add expansions that take into account community requests and increase the depth of the experience. Heart of Darkness is a good example of how this process can increase the enjoyment of the core game, Victoria II in this case, and how seamlessly the integration of new content can be.
Tom Bitterman,
Gaming Nexus
June 11, 2013 8.5/10 “Victoria II: Heart of Darkness” takes a rough and incomplete game and and polishes some existing facets while adding a couple of new ones. The biggest additions revolve around colonial adventures. Countries around the “edge” of Europe will reap the biggest benefits from these changes, as many new options will present themselves. While not as fun as having the Mayans invade Europe, the features in this expansion definitely make the original a better game.
Compiler Score
Metacritic 81


Further reading