Difference between revisions of "Great power"

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{{version|Heart of Darkness}}
 
{{version|Heart of Darkness}}
The '''Great Powers''' are the eight most powerful [[nations]] in the [[Victoria 2]] world, as decided from their total prestige, industrial, and military power scores.
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The '''Great Powers''' are the eight most powerful [[nations]] in the [[Victoria 2]] world, as decided from their total prestige, industrial, and military power scores. Uncivilized states cannot be Great Powers no matter how high their score is.
  
 
Being a great power offers a nation several benefits. Only great powers are allowed to:
 
Being a great power offers a nation several benefits. Only great powers are allowed to:
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*[[Foreign investment|Invest]] in a lesser nation, gaining first-access to a portion of their market.
 
*[[Foreign investment|Invest]] in a lesser nation, gaining first-access to a portion of their market.
 
*Take part in a [[crisis]], either as a leader of a side or as a participant.
 
*Take part in a [[crisis]], either as a leader of a side or as a participant.
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*Intervene in wars.
  
 
Compared to uncivilized nations, great powers have some advantages:
 
Compared to uncivilized nations, great powers have some advantages:
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==Initial Great Powers==
 
==Initial Great Powers==
  
The following nations are Great Powers at the start of the game:
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The following nations are Great Powers at the 1836 start of the game:
  
 
*[[File:Unitedkingdom.png|25px|]] [[United_Kingdom|The United Kingdom]] (ENG)
 
*[[File:Unitedkingdom.png|25px|]] [[United_Kingdom|The United Kingdom]] (ENG)
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*[[File:Ottomanempire.png|25px|]] [[Ottoman_Empire|The Ottoman Empire]] (TUR)
 
*[[File:Ottomanempire.png|25px|]] [[Ottoman_Empire|The Ottoman Empire]] (TUR)
 
*[[File:Spain.png|25px|]] [[Spain|Spain]] (SPA)
 
*[[File:Spain.png|25px|]] [[Spain|Spain]] (SPA)
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== 1861 Great Powers ==
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The following nations are Great Powers in the 1861 (AHD) start:
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*[[File:Unitedkingdom.png|25px|]] [[United_Kingdom|The United Kingdom]] (ENG)
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*[[File:France.png|25px|]] [[France|France]] (FRA)
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*[[File:Prussia.png|25px|]] [[Prussia|Prussia]] (PRU)
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*[[File:Russia.png|25px|]] [[Russia|Russia]] (RUS)
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*[[File:Austria.png|25px|]] [[Austria|Austria]] (AUS)
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*[[File:USA1836.png|25px|]] [[USA|The United States of America]] (USA)
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*[[File:Italy.png|25px|]] [[Italy]] (ITA)
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*[[File:Ottomanempire.png|25px|]] [[Ottoman_Empire|The Ottoman Empire]] (TUR)
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[[Category:Diplomacy]]
 
[[Category:Diplomacy]]

Revision as of 03:23, 4 August 2013

The Great Powers are the eight most powerful nations in the Victoria 2 world, as decided from their total prestige, industrial, and military power scores. Uncivilized states cannot be Great Powers no matter how high their score is.

Being a great power offers a nation several benefits. Only great powers are allowed to:

Compared to uncivilized nations, great powers have some advantages:

If another nation usurps a great power's status, that state will have six (6) months to recover its position before losing its Sphere of Influence. The usurped power is also given a Casus belli and the option of starting a war to regain their great power rating. If all these efforts fail, then the usurper will become a Great Power and the former power falls to secondary status.

Secondary powers are the eight next-best nations, which are able to colonize but do not have the ability to form spheres of influence.

Initial Great Powers

The following nations are Great Powers at the 1836 start of the game:

1861 Great Powers

The following nations are Great Powers in the 1861 (AHD) start: