*Researching [[culture techs]], [[Commerce technologies]] and [[medicine]] and triggering associated inventions before other nations (the first country to [[research]] a culture tech gets 100% of the allowed benefit, but the next one only gets 50%, the next one 33%, etc.)
*Many [[events]] and [[decisions]]
*As a [[Great Power]], backing the winning side in a [[crisis]] (if
it doesn't go to war).
*Backing the defender in a [[crisis]] if no one backs the attacker.
*Being a [[secondary power]] or a [[great power]]