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Government type Absolute Monarchy
Ruling party Konservative Partei (Conservative)
Capital Hanover (534)
Population 420.68 thousand
Primary culture North German
Accepted cultures
Literacy 80%
National value Order
Tech school Traditional Academia
Status Civilized nation
Hannover (light green) among the other smaller or larger German states

Hanover is a north German monarchy, being one of the northernmost German states. While it begins as a satellite to the United Kingdom United Kingdom, after Coronation of Queen Victoria early on in the game, it will be released and quickly sphered by Prussia. Historically, the Kingdom of Hanover was formed in 1815 at the Congress of Vienna to give George III his territories in Germany prior to the Napoleonic Wars, ruled by the House of Hanover in personal union with Great Britain. In 1866, during the Austro-Prussian War, it was conquered by Prussia and made a province. It can become a Secondary Power (at least) fairly easily and makes a decent non-Prussia Prussian candidate to form Germany Germany.


It borders Hamburg Hamburg, Holstein Holstein, and Mecklenburg Mecklenburg to the northeast, the Baltic Sea, Oldenburg Oldenburg, and Bremen Bremen to the north, the Netherlands Netherlands to the west, Prussia Prussia, Lippe-Detmold Lippe-Detmold, and Braunschweig Braunschweig to the south. Its enclave of Göttingen also borders Hesse-Kassel Hesse-Kassel to the south. The kingdom has the advantages of starting off with a high literacy rate, as with all other German states, but also a decent army of five brigades: four part of the Hannöverische Armee, based at Hanover, and one part of Korps Göttingen in the small enclave.

Initial position

The kingdom starts out as a satellite state of the United Kingdom and unable to manage its own foreign policy. During the early years, your diplomatic points will build up until Hanover is released from the UK's control when Queen Victoria is coronated. At that point the country would be able to ally the German minors that it borders, and have them aid in war.

One unique decision that Hanover can eventually take is "Introduce the Presbyteries", which lowers the average militancy of all Protestant.pngProtestant POPs by 1. At the beginning of the game 88% of the population is Protestant, so it is quite a large part of the population. Note that it cannot be taken as another nation, so make sure to take it before forming NGF or Germany.

Becoming a Great Power

Rising to Great Power status is possible without conquering any territory as Hanover has more than one state. It can be done fairly quickly if Hanover research Romanticism and Realism (culture techs) and Medicine (Industrial techs) which all give prestige. That great power status is however temporary, and probably will not be enough to match Prussia in the long run.