Developer diaries

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Developer diaries are articles, sometimes accompanied by videos, published by Paradox to describe the game design in detail.

Victoria III

All developer diaries about Victoria III (base game).

No. Title and Link Description Date
63 Audio ..... 2022-10-19
62 QA on Victoria 3 ..... 2022-10-12
61 Data Visualization ..... 2022-10-05
60 Modding ..... 2022-09-28
59 AI ..... 2022-09-21
58 Interest Revisions An expansion of the interest mechanic described in dev diary 19, especially the relation between naval power and interests. 2022-09-14
57 The Journey So Far An overview of the game mechanics and the player experience, as well as the process by which we arrived at the current version of the game. 2022-08-31
56 Cultures and Religions On how taboos and obsessions work and the interplay between cultures, religions and discrimination 2022-08-24
55 Achievements A presentation of 45 out of the 50 achievements present in the game at release as well as game rules such as modding or iron man. 2022-08-17
54 Trade Revisions The second dev diary on the topic of trade, specifically how trade routes between two markets have been revorked. 2022-08-10
53 Characters How the different characters can affect politics, warfare and economy as politicians, generals and leaders. 2022-08-03
52 Player Objectives The various different optional player objectives and how they work. 2022-06-29
51 Tutorial A presentation of the in-game tutorial and how it is tied to the main part of the game. 2022-06-22
50 Living Map How the visual aspects of the maps including buildings, cities and roads will change based on how the game world develops. 2022-06-15
49 Graphic Overview The considerations in presenting information through the graphics. 2022-06-08
48 Unification The decisions, mechanics and diplomacy of forming ordinary and major unification 2022-05-24
47 Conversion and Assimilation How pops change religion and culture over time based on the laws of the country 2022-05-18
46 Political Parties How interest groups can work together in political parties 2022-05-11
45 Elections How elections start, are run and finish as well as how the following government is formed 2022-05-04
44 Battles A look at how each individual battle in wars play out 2022-04-27
43 The American Civil War The journal entries, events etc related to slavery and the civil war in USA 2022-04-20
42 Cultural Secessions How minority cultures might take up arms for independence 2022-04-13
41 Revolutions How the population might rise in armed uprisings and civil wars 2022-04-06
40 Opium Wars The journal entries, events etc related to opium concumpsion and the related diplomatic and political effects of the chinese opium crisis 2022-03-30
39 Shipping Lanes The purpose and mechanics of ports, trade routes, shipping and convoys 2022-03-23
38 Trade Routes & Tariffs The mechanics of trade, trade laws, treaty ports, and more. 2022-03-16
37 Market Expansion Expansion of markets and the mechanics of Customs Unions. 2022-03-09
36 Construction The construction industry, construction capacity, and the mechanics of building in Victoria III. 2022-03-02
35 Decisions & Expeditions A look at decisions as well as the mechanics behind expeditions. 2022-02-23
34 Canals & Monuments A look at the unique buildings of Monuments and Canals. 2022-02-16
33 Decentralized Nations A deep dive into the non-playable decentralized nations. 2022-02-09
32 Colonization The mechanics and gameplay of colonization. 2022-02-02
31 Journal Entries Journal entries, events, and the content delivery system. 2022-01-26
30 User Interface Overview An overview of the 2D art and the User Interface of Victoria III. 2022-01-19
29 User Experience A deep dive into the user experience including nested tooltips, charts, tutorials, and accessibility. 2022-01-12
28 Flags A look at flags and the dynamic flag generation. 2021-12-15
27 Technology The new technology system. 2021-12-08
26 Peace Deals Bilateral peace deals and how to negotiate an end to wars. 2021-12-01
25 The Cost of War The cost of warfare and how Victoria III models the long-lasting effects of conflict. 2021-11-24
24 Navies and Admirals Navies and their strategic importance. 2021-11-17
23 Fronts and Generals The core mechanics of land warfare: Fronts, Generals, Battalions, and Mobilization. 2021-11-10
22 The Concept of War A discussion on the design pillars of Warfare in Victoria III. 2021-11-03
21 Diplomatic Plays A first look into Diplomatic Plays, the signature diplomatic feature in Victoria III. 2021-10-27
20 Diplomatic Actions The types of diplomatic actions that a country can undertake and the various different diplomatic pacts possible including vassals. 2021-10-20
19 Relations and Infamy National relations, infamy, and strategic interests. Note that interests where later revised and described in dev diary 58. 2021-10-13
18 Rank & Prestige National rankings and the mechanic of prestige. 2021-10-07
17 Migration Intra-market and mass migration, and how migrants are attracted. 2021-09-30
16 States A deeper dive into States, the main political and geographical unit in Victoria III. 2021-09-23
15 Slavery The representation of slavery in Victoria III. 2021-09-16
14 Political Movements Political movements and how Pops make demands to the government. 2021-09-09
13 Standard of Living The standard of living system, wealth, Pop needs, and consumption. 2021-09-02
12 Treasury National income, expenses, gold reserves, and debt. 2021-08-26
11 Employment and Qualifications Pop professions, how and why Pops change professions. 2021-08-19
10 Infrastructure A brief overview of state infrastructure and market access. 2021-08-12
9 National Markets An introduction to the National Market system. 2021-08-05
8 Institutions Institutions, bureaucracy, and government services. 2021-07-29
7 Laws The categories of laws and an overview of legal reform. 2021-07-22
6 Interest Groups Interest groups and how they form the core of Victoria III's political gameplay. 2021-07-01
5 Production Methods The production methods mechanic and how it ties into buildings. 2021-06-24
4 Goods Explaining goods and how they interact with the world of Victoria III. 2021-06-17
3 Buildings A first look at buildings. 2021-06-10
2 Capacities Explaining capacities, the four main "currencies" of Victoria III. 2021-06-03
1 Pops An overview of population mechanics. 2021-05-27
0 The Vision The vision for Victoria III. 2021-05-21

Videos V3

Developer video diaries and developer's let's play sessions on the various expansions.

Videos
No. Title and Link Description Date
31 Victoria 3: Diplomacy with heyitscara ... 2022-10-20
30 Victoria 3: Policies and Laws Tutorial with heyitscara ... 2022-10-19
29 Victoria 3: Interest Groups Tutorial with PartyElite ... 2022-10-18
28 Victoria 3: Pop Needs Tutorial with PartyElite ... 2022-10-17
27 Victoria 3: Income and Wealth Tutorial with PartyElite ... 2022-10-16
26 Victoria 3: Trade and Markets Tutorial with CallMeEzekiel ... 2022-10-15
25 Victoria 3: Buildings and Infrastructure Tutorial with CallMeEzekiel ... 2022-10-14
24 Victoria 3: Goods and Resources Tutorial with CallMeEzekiel ... 2022-10-13
23 Victoria 3 Economics Tutorial with Paul Depre ... 2022-10-12
22 Victoria 3 - GAMEPLAY REVEAL! w/ Game Director and Lead Designer! ... 2022-08-30
21 Victoria 3 - Remastered Victoria 2 Songs Pre-Order Bonus ... 2022-08-30
20 Victoria 3 - Pre-Order Trailer ... 2022-08-30
19 Victoria 3 - Monthly Update #13 July ... 2022-07-19
18 Victoria 3 - Monthly Update #12 June ... 2022-06-14
17 Victoria 3 - Gameplay Trailer ... 2022-06-12
16 Victoria 3 - Monthly Update #11 May ... 2022-05-10
15 Victoria 3 - Monthly Update #10 April ... 2022-04-12
14 Victoria 3 - Monthly Update #9 March ... 2022-03-15
13 Victoria 3 - Monthly Update #8 February ... 2022-02-15
12 Victoria 3 - Monthly Update #7 January ... 2022-01-18
11 Victoria 3 - Monthly Update #6 December ... 2021-12-14
10 Victoria 3 - Monthly Update #5 November ... 2021-11-16
9 Victoria 3 - Monthly Update #4 October ... 2021-10-19
8 Victoria 3 - Monthly Update #3 September ... 2021-09-14
7 Victoria 3 - Monthly Update #2 August ... 2021-08-10
6 Victoria 3 - Monthly Update #1 July ... 2021-07-15
5 PDXCON Remixed - The Art of Victoria 3 ... 2021-06-09
4 PDXCON Remixed - Vickynomics ... 2021-06-07
3 PDXCON Remixed - Together for Victoria ... 2021-06-04
2 PDXCON Remixed - Welcome to Victoria ... 2021-06-02
1 Victoria 3 - Game Vision ... 2021-06-01
0 Victoria 3 - Announcement Trailer Announcement trailer to Victoria 3 played in PDXCON 2021. 2021-05-21

Heart of Darkness

All developer diaries about the Heart of Darkness expansion.

No. Title and Link Description Date
6 Industry Improvements Changes made to Industry and a few misc changes. 2013-03-28
5 Colonies in the Heart of Darkness A disscusion on Colonisation. 2013-03-21
4 Wars and The Military Changes made to wars and the military in general. 2013-03-14
3 The naval system Changes made to the Naval system. 2013-03-07
2 The Crisis System A look at the Crisis system and some of the AI improvements. 2013-02-28
1 Newspapers! A look at the Newspaper system. 2013-02-21

A House Divided

All developer diaries about the A House Divided expansion.

No. Title and Link Description Date
15 Keep the good times rolling Naval Rally Points, Auto-split units for transport, Attachable units, Visible country borders, Promotion/demotion/migration rework, Tech AI Improvements and New modding format. 2012-02-10
14 Mapmodes Mapmodes for RGO output, Population density, Nationality, Spheres of influence, Supply limit, Party loyalty, Migration, Civilisation level and Relations. 2012-01-13
13 Christmas Special! A mini dev diary. 2011-12-20
12 Investing in Projects and Interface Improvements Production, National Focuses and Recoloring. 2011-12-16
11 Rise of the Noble Savage Military and Economic reforms for uncivilized nations and westernization. 2011-12-09
10 The Great Game, Communism and Decisions Changes to influence and flavor names for wars. 2011-12-02
9 Popular Movements Reform and rebel movements. 2011-11-25
8 Foreign Investment New tab added to show overview of investments. 2011-11-18
7 This is my rifle, this is my gun! Leader Prestige, New Sprites, Late Game Improvements and Mobilization Changes. 2011-11-11
6 China New Chinese Substate system. 2011-11-04
5 Message system Pop-ups, notification icons and other messages. 2011-10-28
4 Party Loyalty and National Focus New Party Loyalty mechanic and improvements to National Focus interface. 2011-10-21
3 War Justifications New system for declaring war. 2011-10-14
2 Railroads and Tradegoods A new screen added along with changes to economics and terrain affected railroads. 2011-10-07
1 A House Divided Title announced. 2011-09-30

Base game

All developer diaries about Victoria II (base game).

Victoria II
No. Title and Link Description Date
29.2 Civilizing an Uncivilized State ... 2010-06-23
29 No Diary - Paradox at E3 Convention ... 2010-06-16
28 Current Development Status ... 2010-06-09
27 Historical Flavor in V2 ... 2010-06-02
26 Military Miscellany: Reserves, Mobilization, Blockades, Leaders ... 2010-05-26
25 Teasers from Johan ... 2010-05-19
24 Lower House Politics ... 2010-05-12
23 Gold ... 2010-05-05
22 Loans and Debt ... 2010-04-28
21 Events ... 2010-04-21
20 National Focus (includes colonization) ... 2010-04-14
19 Technology : Introduction ... 2010-04-07
18.5 Religion in V2 ... 2010-04-01
18 Great Powers and Global Rank ... 2010-03-31
17 The World Market ... 2010-03-24
16 Elections ... 2010-03-17
15 POPs and issues, further elaboration part 2 ... 2010-03-10
14 POPs and issues, further elaboration part 1 ... 2010-03-03
13 Upper House & Reforms ... 2010-02-24
12 Military ... 2010-02-17
11 Pops & Issues ... 2010-02-10
10 Pops and the End of Manual Promotion ... 2010-02-03
9 Diplomacy ... 2010-01-27
8.1 Bonus Screenshot ... 2010-01-19
8 The Artisan ... 2010-01-13
7 Taxation and Maintenance ... 2010-01-05
6.5 Modelling Nationalism: Integrative and Disintegrative ... 2009-12-25
6 Production and Unemployment ... 2009-12-16
5 POPs: Bureaucrats and the Clergy ... 2009-12-09
4 The Economic System: Introduction ... 2009-12-02
3 Design Philosophy for V2 ... 2009-11-25
2 The Map ... 2009-11-18
1 Why Victoria II? ... 2009-11-11

Videos V2

Developer video diaries and developer's let's play sessions on the various expansions.

Videos
No. Title and Link Description Date
3 Victoria II: A House Divided - Video Dev Diary 2 - Diplomacy ... 2011-01-26
2 Victoria II: A House Divided - Revolutions Video Developer Diary ... 2011-01-12
1 Victoria II: A House Divided Developer Interview ... 2011-12-07